Alienautics is a third person sci-fi shooter. The main protagonist, Kai Green, is on a suicide mission to rescue Dr. Roman Isenberg from a rebel mercenary group on planet Khafra. As Kai travels deeper into the caverns of the treacherous alien planet, he discovers the horrors of the bio engineering experiments left behind by the rebel Dendrite army. Hunting for for energy sources, they went deeper into the core of the planet. What did they find? Only one way to find out.

World

The cavernous underground mines of planet Khafra are playgrounds for all sorts of nightmarish creatures. To navigate and survive the world, Kai must find the right weapons and use them efficiently. Heavily guarded mining bases all over the planet are open for scavenging.

Mechanics

The Primary collectibles are four base metals: Chromium, Thorium, Uranium, Mercury. They are found in the mines and used for weapons, explosives, shields and healing. Secondary collectible items such as batteries, fuses & keycards can be used to unlock and activate various machines in the game. Exposing metal elements to living DNA samples trigger mutation in test subjects, turning them either friendly or hostile.

Gameplay

Kai can operate and carry a wide range of weapons including mounted turrets. Weapons are classified into Projectile based, High Energy Beams, Mining Torches and Small side arm categories. They each serve their own purpose and help Kai overcome different kinds of challenges throughout the game.

Characters

NPCs in the mining bases have assigned roles and chores. Kai can interact with them for managing the cargo and shipments of resources. NPCs in planet Khafra are not very friendly in general. Neither are the aliens.

Development

The game is currently under active development. Please subscribe to the social channels to stay in touch. To join Early Access on Steam, please visit the Steam page. Reality Gameware Dev Log series is covering many of the development aspects of the game. Tune in on Youtube for behind the scene access.

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SYSTEM REQUIREMENTS

Processor 2.0Ghz recommended
2GB RAM, 4GB recommended
1GB of Video memory
Shader Model 2.0+
DirectX 11

 

 

Author RxHv
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